Wednesday 30 October 2013

Structure Sensor 3D Scanner Works with New iPad Air and iPad Mini

For better or for worse, you can get a 3D printer from dozens of manufacturers these days, for as little as $200 (€145) or many, many times more if you want. But 3D scanners are a different story. The first relatively affordable model only came into market earlier this year.

But things are evolving fast and there's an obvious need for such devices. That explains the phenomenal success of the Structure Sensor 3D scanner for the iPad.

Occipital, the company behind the Structure Sensor, put the device on Kickstarter where it met its funding goal of $100,000 (€72,650) in just 3.5 hours. At this point, the campaign has raised over $1.1 million (€800,000) and has three more days to go. $349 (€254) will get you the Structure Sensor for the iPad or, alternatively, the "Hacker Kit," which makes it possible to use the scanner with any computer you want.

The Hacker Kit comes with open source drivers for the device and CAD models so you can adapt the scanner to any platform and device. You can get both kits for $379 (€275) if you hurry. The Kickstarter campaign only has until November 1 to go. What's unique about the Structure Sensor is that it doesn't look like any 3D scanner before it. That's not just an issue of aesthetics; the fact that you can mount the scanner to a portable device makes it possible to take it with you everywhere you go. You don't have to get an object in your workspace to scan it.

"With the Structure Sensor attached to your mobile device, you can walk around the world and instantly capture it in a digital form. This means you can capture 3D maps of indoor spaces and have every measurement in your pocket," Occipital explained on the KickStarter page. "You can instantly capture 3D models of objects and people for import into CAD and for 3D printing. You can play mind-blowing augmented reality games where the real world is your game world," it added. 

And, if you were worried that the scanner wouldn't work with the new iPads Apple just announced, the company has already adapted the device to the new design of the iPad Air and the new iPad Mini.

Source article: Softpedia 
More info at Kickstarter












Tuesday 29 October 2013

Leopoly and Leap Motion are bringing sci-fi movie like virtual sculpting

Leopoly allows users to grab any 3D object in space and simply sculpt them on with their hands as they would do virtual pottery

We are proud to announce, that Leopoly and Leap Motion are full compatible now! Leopoly, the web-based, social 3D sculpting app introduces full Leap Motion compatibility. Leap Motion’s hand and finger motion sensor brings a revolutionary new approach to Leopoly in 3D design, requiring no input device, only our hands to contact and shape any object in space. Take a look for yourself!


What is Leap Motion?
The Leap Motion Controller senses your hands and fingers and follows their every move. It lets them move in all that wide-open space between you and your computer. So you can do almost anything without touching anything. It’s the tiny device that just might change the way you use technology. It’s the world’s most natural technology that just might change the world.

How to use it?
0. Move your to hands over Leap to activate and zoom in/out
1. Pick up a pen or any tool to use it as a pointing device to sculpt or paint
2. Use "c" to calibrate the tool (don't release till you have find the best position for you)
3. Use "g" while moving the pen over the Leap Motion for moving the object or selecting tools on the radial menu
4. Use "h" while moving the pen over the Leap Motion for sculpting or painting

What is Leopoly?
The idea behind the software is to give the easiest and most fun 3D sculpting tool and experience. This new way of virtual sculpting comes packed with new and exciting features like the concept of evolutionary modeling: all users can share creative designs and further shape ones pieces of art they liked.

If they fancy any object to put on their shelf, Leopoly is the easiest, most fun and most intuitive tool to prepare files for 3D printing. Designed objects can be printed directly through the software.
Enjoy it online and free!

Color your 3D world
The app’s latest added feature is real time coloring! Selected objects from the library can be taken to a whole new level by coloring it. The new colored object is exportable to all most any 3D program or even to games. This new feature is even compatible with color 3D printing! 


About Leonar3Do International
Leonar3Do International is a 3D tech startup company, founded in 2010 as a private company, founded in Budapest, Hungary. With its products now sold around the world, Leonar3Do has become a pioneer and award-winning provider of 3D solutions aimed at the educational, healthcare, gaming industry and general business market. For more information about Leonar3Do visit www.leopoly.com and www.Leonar3Do.com.

Could a simple webcam be enough for gesture control in VR?

Extreme Reality is on a pursuit to ‘motionise’ games but their technology has the potential to offer virtual reality gesture control and motion tracking without expensive hardware.

After a stint at Gamescom, Extreme Reality is now on the road to commercialising software that has been in their labs since 2005. The Israeli based software company aims to allow games developers to ‘motionise’ their games without the end user requiring any special hardware other than a webcam. Since September 30th, an SDK has been released which provides full body motion analysis via a webcam.
The company’s USP is being “the only company to provide full-body, software-based, motion analysis and control to any computing device or operating system via a standard camera.”

Talking to 3D Focus, Asaf Barzilay, VP Products and R&D, explains how it works:
“We have a platform agnostic solution that can be easily and widely deployed on a standard 2D webcam which only needs to be VGA and above.  Based on the RGB image we receive, our algorithm analyzes what the user is doing in xyz coordinates in every frame and this information is then used to create a live 3D virtual skeleton of the user in real time. It detects the joints, head, centre of mass, elbows, shoulders ribs etc at centimetre accuracy.  The xyz coordinates of each one of these joints can be very easily compared to the previous frames in order to get really quick and subtle calculations of what the user did.  From there we can take this technology into various different applications, not just games but we have also been looking at gait analysis, interactve experiences in museums, marketing, advergames, brand promotion and interaction of users in stores.”

Leap Motion may appear to be an obvious hardware competitor but Barzilay believes motion control with devices close enough to touch do not make sense…

“We have been focussing on the domain where the user is further away from the camera and cannot touch the devices, about 1.5 metres away or more (up to 5 metres according to website). We have been checking some interaction with smartphones where the user is very close to the phone or with laptops where the user is half a metre away but at the end of the day the user is still able to touch the device." 

So how does Extreme Motion compare in accuracy to the Microsoft Kinect?

“The end user experience is very similar to the kinect but without the hardware cost.” said Barzilay. “We see a person standing in front of the camera, moving freely, being detected and analysed.  Every centimetre of motion is detected. We have taken a few games titles initially built for the Kinect and managed to replace the physical system with our extreme motion software. The games play the same but they can now run of every PC and every iPad.”

One of the games Barzilay is referring to is ProRiders Extreme Edition by VTree Entertainment.  It has been converted from its original game format using traditional keyboard and mouse gameplay to full body motion control. The game uses a player’s body movements to drive the game play, riding a snowboard down snow covered mountains or doing their favorite tricks at mountain terrain parks, all while collecting coins and achievements.

“All of a sudden, instead of it being a very standard keyboard game it was a complete motion game.  We call it the purpose of motionising the game” said Barzilay.

Cick here for demo video

With virtual reality being very much the buzzword right now, it is not surprising that the company sees integration of Extreme Reality software having potential in a virtual environment. 

“Virtual reality still needs some user interaction. Imagine a webcam RGB image and in front of you are four buttons which the user can touch with his virtual hands – This is something we are already working on.” said Barzilay.
He also explained that the technology could be potentially used in the future for avatar creation.  So, in theory, as long as a user is facing a webcam, that information could be transmitted across the world to recreate an avatar in a virtual world seen by a user wearing a head mounted display. 

The company’s revenue model is planned to be two fold – a revenue share with app developers or, if a game is not chargeable to the end user (an advergame for example), the license would be incorporated into the production budget. 

Could a simple webcam be enough for gesture control in VR?

There are several games available with the most recent being the first iPad game – Go Dance by Sega.  Other games include (the incredibly difficult!) fitness/music game Beat Boxer, sports games ProRiders Snow Board and Top Smash plus the free game Pandamania.  A new racing game is expected to be launched soon.  

The company is currently running the Extreme iPad Challenge 2013 – a contest run for game developers to promote motion controlled games for iPad devices. The contest is open to game developers that wish to “motionize” their existing or new iPad games.  The submission deadline is November 15th with a top prize of $10,000 and free marketing on offer.

Visit 
http://www.xtr3d.com for more!
Source artice from 3dfocus

Monday 30 September 2013

Go 3D Print a Dinosaur!


Chances are you’ve already watched every lecture on paleontology on the internet already, but, in case you missed it, I’ll point you towards a recent talk given by Dr. Kenneth Lacovara, Associate Professor in the Biodiversity Department of Drexel University.  In it, Dr. Lacovara explains how paleontology is still very much the same science as it has always been, digging in uncomfortable climates to excavate fossils of long-dead specimens for later study in a lab. He also points out, though, that one technology has very much pushed the science into the 21st century.  (Hint: it begins with a 3 and ends with an ‘inting’.)

After Dr. Lacovara and his team have spent grueling hours in unforgiving circumstances to drag an old dino bone from the Earth, there’s the trouble of examining it and displaying it in a way that doesn’t damage the quality of the specimen. With 3D scanners and CT machines, however, Lacovara can create digital copies of the Jurassic parts for a variety of applications. Not only do 3D models of the files make for non-degradable representations of the skeletons he uncovers, but such models can be used to simulate evolutionary iterations of dinosaur physiology.  Paleontologists can simulate which dinosaur muscular systems, for instance, will survive under what circumstances and pass on their genes to the next generations so that we might project the course of evolution. Below is an example, which Lacovara discusses in detail in his lecture, of a reconstructed Thoracosaurus neocesariensis (sort of an old-timey crocodile) that moves based on programmed muscle mechanics, as opposed to frame-by-frame manipulation of individual body parts on the part of an animator: http://vimeo.com/14750657

DIGITAL PALEOART: Reconstruction and Restoration from Laser-Scanned Fossils from Evan Boucher on Vimeo.

Of course, digital models have some disadvantages because they don’t exist in the tangible world. 3D printing the models, thus, creates a method for testing the bones in ways that a virtual environment won’t allow. Lacovara pointed out that paleontologists can test out real world mechanics by 3D printing replicas of dinosaur parts and assembling robotic structures out of rubber bands, glue, and processors. They can then test how a dinosaur may have behaved in an actual physical environment.
Dr. lacovara 3D printing dinosaur bones 

3D printing, then, gives experts access to physiological information that would not be available with authentic dinosaur bones, either out of fear of destroying original evidence or because real dinosaur bones are many times larger in size than their 3D-printed counterparts. And, since the models can be transmitted digitally, specimens salvaged and scanned by one team on one side of the world can be sent to another team on the other side to allow for cross-institutional and interdisciplinary collaboration. Of course, it was possible to construct dino replicas in the past, by creating moulds of the original specimens, but, as we’ve learned about casting, moulds don’t always capture the fine detail that 3D-printed models do and will break with time. If museums, on the other hand, have access to a 3D printer, they can print themselves multiple models of varying size, without relying on huge shipping costs and the need to share actual specimens with other institutions.

What’s left then? If we can already print accurate, animatronic replicas of dinosaurs, then my imagination is, naturally, wandering to the process of combining the technology with bioprinting and cloning. That way, we can have semi-organic dinobots ready to rampage small islands or even to fly into space and fight planet eating robots voiced by Orson Wells. No?

For more realistic interpretations of how 3D printing and paleontology go hand-in-hand, watch Dr. Lacovara’s lecture below: http://vimeo.com/74973260

Wednesday 25 September 2013

New Device to Revolutionize Gaming in Virtual Realities


Head-mounted devices, which display three dimensional images according one's viewing direction, allowing the users to lose themselves in computer generated worlds are already commercially available. However, it has not yet been possible to walk through these virtual realities, without at some point running into the very real walls of the room. A team of researchers at the Vienna University of Technology has now built a "Virtualizer," which allows for an almost natural walk through virtual spaces. The user is fixated with a belt in a support frame, the feet glide across a low friction surface. Sensors pick up these movements and feed the data into the computer. The team hopes that the Virtualizer will enter the market in 2014.


Digitized Motion
Various ideas have been put forward on the digitalization of human motion. Markers can be attached to the body, which are then tracked with cameras -- this is how motion capture for animated movies is achieved. For this, however, expensive equipment is needed, and the user is confined to a relatively small space. Prototypes using conveyor belts have not yet yielded satisfactory results.
Tuncay Cakmak, a student at TU Vienna, had a much better idea; when the feet slide across a smooth low-friction surface, almost natural walking movements are possible without in fact changing one's position. Together with some other students and virtual reality expert Hannes Kaufmann (TU Vienna), he developed the "Virtualizer."
In the Virtualizer's metal frame, the user is kept in place with a belt. The smooth floor plate contains sensors, picking up every step. Rotations of the body are registered by the belt. "Coming to terms with the low friction takes a little bit of practice," says Tuncay Cakmak, "but soon one can run across the smooth sensor plate quite naturally."

Run, Look, Duck, Jump

The Virtualizer can be used with standard 3D headgear, which picks up the users viewing direction and displays 3D pictures accordingly. This is independent from the leg motion, therefore running into one direction and looking into another becomes possible.

Moving through virtual realities using a keyboard or a joystick can lead to a discrepancy between visual perception and other body sensations. This is a problem for the brain: "Many people become nauseous in such situations. This is called 'cybersickness'," says Tuncay Cakmak. In the Virtualizer, however, the displayed visual data is in line with one's physical motion. The feeling of presence in the virtual world is stronger, and it becomes easier to assess distances and proportions. In addition, movement in the Virtualizer has an element of physical exercise.

Entering the market
The prototype developed at TU Vienna already works very well -- only some minor adjustments are still to be made. The Virtualizer has already caused some a stir. "Some major companies have already expressed their interest -- for us, however, it is important that the technological development remains in our hands," says Tuncay Cakmak.

The Virtualizer is scheduled to enter the market as soon as 2014. The price cannot be determined yet. "Our first priority is to create a high quality product, but of course we want to offer it at the lowest possible price," says Cakmak. "Our product should lead virtual reality out of the research labs and into the gamers' living rooms."


Video: www.youtube.com/embed/xNj2raXBeV0?rel=0
Source article: http://www.sciencedaily.com/releases/2013/09/130924091526.htm?utm_source=feedburner&utm_medium=email&utm_campaign=Feed%3A+sciencedaily%2Fcomputers_math%2Fvirtual_reality+%28ScienceDaily%3A+Computers+%26+Math+News+--+Virtual+Reality%29

Monday 23 September 2013

Ever wondered what Sculpteo's 3D Printing Cloud Engine is all about?

There are sometimes misunderstandings about what’s Sculpteo’s 3D Printing Cloud Engine. So we’ve imagined a new video lo let you know what’s behind this factory of the future. The short clip tells you the story of Emily, the Glucose Sweet Design’s shop owner, who embedded all Sculpteo’s tools on her website: http://www.youtube.com/watch?v=Qpe2Hlzrgso


That way, you’ll be able to fully understand the potential of our tools wether you use it directly on our website or embedded on your website. You’ll also get to understand the whole production process from picking an object online to its fabrication and delivery.

Source: http://blog.sculpteo.com/2013/09/16/ever-wondered-what-our-3d-printing-cloud-engine-is-all-about/

Tuesday 10 September 2013

The rise of a new 3D desktop scanner

DIMBODY is a 3d scanner, a digitalizer that allows you to take a physical object, and turn it into a digital 3D model on your computer.

DIMBODY is based on a triangulation between a laser plane  and a CMOS monochromatic sensor, it acquires point coordinates of an object (point cloud). The point cloud is then transformed in a 3d surface by the software and saved as a STL file. Subsequently you can print it in your 3d printer, or scale, then transform, or modify it in a CAD software. Thanks to the rotating turret DIMBODY accuracy is outstanding and  thanks to its rotating platform the scanning phase is totally automated.

Technical Specifications

5 Mpixel monocromatic CMOS sensor
red line laser 
max object size: 300 x 300 x 300mm (12x12x12 inches)
scanning time: 24 min at ULTRA resolution ( 10'000'000 points), 14 min at SUPER resolution (3'000'000 points), 8 min at NORMAL (1'000'000 points)
accuracy. +-0.1mm (ULTRA), +-0.2(SUPER) +- 0.4 (NORMAL)
USB2 

Open Source

All software, hardware and electronics components developed by us will be released as open source. Control electronic cards are based on arduino-compatible microcontroller. You can use arduino ide to modify , or to develop a completely new one.

DIMBODY believes in open source software and hardware developing. We are working on a arduino-compatible electronics, which design will be released and free.  At the end of this campaign clients could buy even only single parts, (like this arduino based control card)
At the same way control software will be released as open source, so you or the community can modify it as you like.
Communication control between DIMBODY ad pc will be published and every one can utilize personal software to manage point clouds and mesh generation

Why a rotating turret lead to a better mesh for complex models?

The rotating turret is the core value of DIMBODY. 
Without a rotating turret, if you try to scan a body like this one:
you will find that some parts like proboscis or ears will intercept the laser plane and it prevent the laser to correctly touch hidden areas. So you will have no points in that areas, and some holes in the resulting mesh.
But DIMBODY is smart, and can see things from different point of view. 

Scanning process consist of two different phases.  
In the first phase platform turns at a 10°, 15°, 20° or 30° steps, and then the turret start to take a complete scanning (100 to 400 frames), and the process is repeated until the complete rotation of the object (360°)

When all the the frames are acquired we have a lot more information than all other competitors using fixed lasers. 

Source article at: http://www.indiegogo.com/projects/dimbody-3d-desktop-scanner

Tuesday 27 August 2013


We are glad to announce Leopoly team will be attending 

3D printing is impacting what we eat, wear, build, drive, fly, and shoot. Inside 3D Printing Conference & Expo, “the” B2B tradeshow for the 3D printing industry, will continue its world tour in San Jose this September 17-18. The event, programmed by Hod Lipson, will feature two full days of conference sessions with two tracks to choose from. Interest in this emerging field is at an all-time high, with the inaugural New York City event attracting more than 3,000 attendees. Top exhibitors including 3D Systems and Stratasys are slated to exhibit in San Jose and showcase their services. Discover what investment opportunities exist and how your industry will be affected. Our sessions bring together leading entrepreneurs, venture capitalists, educators, and professionals to prepare you for the 3D printing boom and show you how to utilize 3D printing to improve your business.

Monday 26 August 2013

The a 3D Printing Fax Machine.

- Hey Joe! Could you please scan and send me that lovely sculpture, which I've seen in your room? I'd like to print it at home.
- Sure, just wait a minute..

"Zeus, the Greek god known for transforming into animals and doing ungodly things to mortals, has reinvented himself once again, in the form of a prototype for a highly capable 3D printer.  Produced by the company AIO Robotics, Zeus is meant to fulfill the acronym’s namesake as an all-in-one machine."

Saturday 24 August 2013

Turn Your Living Room Into a Holodeck With a Rift, a Printer and a Phone

Positional tracking is hard. Especially if you want to move through your virtual world as a physical space. Aaron Rasmussen has a solution and it’s an elegant one. His Atlas project promises to make your home a VR playground using your smartphone and printed markers.

“The beginning is a very delicate time.” A quote from Frank Herbert’s Dune which has been rattling round my head recently, specifically with regards to where we find ourselves, here at the dawn of the rebirth of Virtual Reality. The Oculus Rift opened Pandora’s box and out popped 1001 different challenges for developers and inventors to try and solve. The biggest among them, how to allow your body to move around a virtual space along with your mind. Positional tracking is the goal here and we’re a long way from reaching any sort of consensus on how it can be achieved.

Harnessing VR
Aaron has a solution though and it’s an elegant one at that. Everyone has a smartphone, so why not use it for something more than facebooking cat pictures and use it’s processing power and high quality camera to provide high fidelity tracking data. Using special markers that can be printed in the home onto sheets of normal paper, you can layout your own virtual playground on the floor of your living room. When your smartphone is strapped into the Atlas harness, the phone is angled towards the floor. When the Atlas software is loaded into the phone and paired with a backtop (a laptop in a fancy backpack), the markers provide positional information used to track your movements in space. You’ve just built yourself a Holodeck!

Read the full article: http://www.roadtovr.com/2013/08/12/atlas-turn-your-living-room-into-a-holodeck-with-just-a-printer-and-a-phone-7460

Friday 23 August 2013

Introducing our new templates

We have already uploaded our brand new templates. You can find them at http://leopoly.com/explore/?order=featured. Now you can easily create your unique modells by shaping them further. Choose your favourite template and design a customised gift! Don't forget: you can instantly print it in 3D. All you have to do is clicking on "3D Print" under the viewed object.

Thursday 8 August 2013

3D printing with Leopoly

You can now 3D print your Leopoly creations. We're excited to let you turn your art into 3D printed things. Use Leopoly to make your own jewlery, a lovely unique gift for someone you care about or a fun thing to decorate your home. 3D printing was always a wonderful technology but now with Leopoly anyone can turn their thoughts into a 3D printed thing. To 3D print your creation simply press on the "3D print" button next to each design. You will be taken to the website of our partner Sculpteo. There you can select the material and even scale your object to make it larger or smaller. Once you order it your earrings, pen, figurine, whale, or whatever it is that you want to make should arrive within a week.

Some notes on the materials:

White Plastic is a porous flexible plastic. It is a tough material and can be used for hinges, springs and functional items. It diffuses light and makes for wonderful light shades. Jewlery looks good in this material as do art objects. It can make for very detailed prints and things such as figurines look nice in this material with good detail visible. On the down side this plastic because it is porous may absorb dirt and stain.

The Colored Plastic materials are the same material but dyed black, red, blue, yellow, green, pink, orange, beige, brown & grey. These should become dirty less quickly. The Polished Plastic is the same material but tumbled so it is smooth. Regular White Plastic feels like your jeans but this is more soapy and smooth if this makes sense.



Alumide is the White Plastic material with aluminium powder mixed in. It is more brittle and things in this material look quite space aged and techy. Alumide breaks much easier than the regular White Plastic.



For the Silver Material you get a silver coating on your object. You can use this for jewlery for example.
The White and Black Detail materials are made by UV cured resin. These are very detailed and smooth parts which can make for very good desktop avatars for example. Sculpteo will also spray paint these for you in various colors.


The ceramic material is glazed ceramics, food safe and lets you make your own cups, vases & plates. With this you can use Leopoly to customize your kitchen or dining table. You could also make ceramic sculptures. You can make your objets in eight different colors: White Glossy, Oyster Blue, Tangerine Orange, Turquoise, Aquarius Blue, Satin Black, Anis Green & Lemon Yellow.



The pricing on the objects depends on the material and the size of the thing you are making. Large things are very expensive when 3D printed but small things are affordable. You should be able to make some nice knick knacks for around $25. Just press "3D print" to see the prices and see what size and material does with the price. We hope you enjoy making your creations real with us. Please let us know what you've made and what you thought of the experience!





Tuesday 6 August 2013

Make it Stand!

Make it Stand is an application, yet to be made available to the public, that allows users to modify any 3D model in such a way that, when printed, its center of gravity will ensure that it balances perfectly. 

The official publication:

Our approach combines stability objectives with shape preservation measures in order to respect the user’s original design, whilst making it feasible without the need for aids such as an oversized base or the addition of stilts. We introduced a novel algorithm that leverages the use of interior voids to manipulate mass distribution without affecting the exterior appearance of the model. We alternate between interior carving and shape deformation to arrive at a final stable result. We have demonstrated effectiveness with numerous results including character models and everyday objects, many requiring particularly delicate balance conditions to stand in equilibrium. Further, we extended our technique to objects that stand on multiple bases.



Source: 3DPrintingindustry.com

Monday 29 July 2013

Did you know?


You are able to instantly 3D print any object at Leopoly.com by clicking on the "3D Print" icon under the picture of the object. It takes only a few seconds!
for example:
"3D Print" -> 
Here you can customize and select the material and the size.



Thank you for visiting us @2013Siggraph!

On the last day, Elementary and High School teachers visited our booth yesterday. We can say they were more than interested in Leopoly’s School Race programme  They would like to spread the 3DVR technology at their institution, by winning a Leonar3Do 3D corner. Thank you for visiting us @2013Siggraph! See you soon @Valley of Arts, Kapolcs, Hungary! 

Wednesday 24 July 2013

Day 2 at Siggrpah


Steven K. Feiner, Professor of Computer Science at Columbia University loved Leopoly, talking about possible field of use of this cutting-edge 3DVR technology in education. In addition, a lot of Japanese people visited our booth, waiting to try that at home and participate in our School Race programme. What is more, we can say that the visitor artists loved the haptic feedback and head tracking function of the hardware kit :) The instant 3D printing function was also popular: a young artist girl could not wait going home and make her custom coffe cup!

Tuesday 23 July 2013

Help us find the best designs and win prizes

What to VOTE for?
Be our referee and decide which pieces of art do you like the most! Visit leopoly.com/vote and simply decide between the two shown, based on your own subjective preference. The rule is, there are no rules. Your decision will help us rank the ever growing database filled with models for you to shape them on. Your help will ease other user’s quest to find the most exciting creative ideas. If you help us, we will be very grateful, just carry on reading.

I get it, but what can I win?


As you are reading this, other users are also voting for their favorite models. Vote for the models you like the most by August 30th, 2013 and WIN!
The more you vote the more chances you have to win the Leopoly Grand Prize worth 1000 USD (full Leonar3Do hardware kit, 3D monitor and printing voucher) to experience true 3D co-creation, like never before.
All other voters have a chance to win a 3D printing voucher good for one 3D printed model.
Be our best voter and get started!

Friday 19 July 2013

Leopoly at SIGRRAPH Exhibition

Our team is glad to represent our brand new innovative product at SIGRRAPH Exhibition, Anaheim (CA),23-25th of July, 2013 (booth no. 229). We would love to share with you our excitement due to the launch of Leopoly.

At SIGGRAPH 2013, you'll find all the data, techniques, people, and inspiration you need for another successful year of research, development, creativity, and production.

Experience astounding images, and learn how they were created. Interact with tomorrow's digital systems, and understand them. Meet the leading international innovators in computer graphics and interactive techniques, and share their knowledge. 

http://s2013.siggraph.org

Tuesday 9 July 2013

Future Talk

"Are you having a lazy sunday? Perfect time to check out this Future Talk video with Martin Wasserman.What is the future of 3D Printing? Are there any killer apps in the horizon? Clay Lambert of TechShop and Blaine Dehmlow from Type A Machines discuss these questions and more." BY 3D PRINTING INDUSTRY

http://www.youtube.com/watch?v=RqHNACDAoPo

Tuesday 2 July 2013

Zolee és a Leopolee

Egy rövidke betekintés a Hegyalja fesztiválra, ahol sok híresség mellett, a sárga oroszlánunk is fellépett. A helyszínen regisztrálók között kisorsoltunk egy komplett Leonar3Do HW kitet LeopolyNEXT szoftverrel. A szerencsés nyertes, megkoronázva a fesztiválélményt, szombat este 6 órakor át is vette az értékes ajándékot a Karriergyár sátorban. Legközelebb találkozzunk Kapolcson a Művészetek Völgyén! :)

tovább: http://felonline.hu/2013/06/29/zolee-es-a-szoftver/#.UdKubvkvm6U

Monday 1 July 2013

Van Gogh Álmai


Tudtátok, hogy még mindig tart a Van Gogh Kiállítás a VAM Design Centerben?

A “Van Gogh Álmai” című tárlat a világhírű művész 200 leghíresebb festményének speciális bemutatója. Fedezd fel először Magyarországon Van Goghot, a legkorszerűbb technikával felújítva 3D-s formátumban. Nézzetek el, gyúrjatok a Leopolyval a helyszínen!

Nyitva minden nap reggel 10:00 órától este 19:00 óráig. Pénztár zárás 18:00 órakor. 
//
Discover Van Gogh at its purest, temporarily in Budapest. His 200 most beautiful works digitally restored. 

Part of the exhibition are seven 3D animations. By bringing well-known paintings from 2D to 3D and into motion, visitors rediscover the works. Suggested movements come to life, new layers and details become visible. Visit us and try out Leopoly!

Van Gogh, My Dream Exhibition opens daily from 10 a.m. till 6 p.m. in the VAM Design Center, Budapest.

Wednesday 26 June 2013

Sikeresen átment a nullgravitációs teszten, az első űrbe szánt 3D nyomtató

"Organizations like NASA and the European Space Agency have developed such ambitious additive manufacturing plans as 3D-printed space food, laser sintered moon bases, and printer-mounted robospiders, but will the technology actually work in space? In preparation for sending a 3D printer to the International Space Station next year, space construction agency Made in Space has conducted a critical microgravity trial at NASA’s Johnson Space Center in Houston, Texas and they’ve determined the answer to be a resounding “yes!”"

Source article: http://3dprintingindustry.com/2013/06/25/success-zero-g-tests-passed-to-send-first-3d-printer-to-space/

Thursday 20 June 2013

Kutass, alkoss, gyarapíts!

Innováció, 3D, Startup. Ezek voltak az elmúlt bő egy hét legizgalmasabb hívószavai a budapesti geekek, hipszterek, startupperek számára. Három fővárosi helyszínen, négy esemény várta az új technológiák, a formabontó találmányok és a bennük rejlő befektetői és felhasználói lehetőségek iránt érdeklődő, vegyes életkorú közönséget.

A 2013. június 11. és 12. között, a Millenáris Park épületében zajlott a magyarországi kutatás-fejlesztés nemzetgazdasági szintű ösztönzését, a hazai startup ökoszisztéma kialakításának szakmai támogatását és a vállalkozói szféra hálózatosodásának előmozdítását segítő Innotrends Hungary 2013 rendezvénysorozat. Az első napon a Nemzeti Innovációs Hivatal egy nemzetközi konferenciára várta a magyarországi KFI (kutatás, fejlesztés, újdonságművelés) tevékenységet folytató közép- és nagyvállalati vezetőket, valamint az újításokban élen járó országok innovációs ügynökségeinek direktorait, illetve az Európai Unió több tisztségviselőjét, prominensét is. Az esemény szervezői párbeszédet kívántak kezdeményezni az újítások magasabb szintre léptetéséről, valamint a kutatások és a vívmányok támogatási lehetőségeiről. A konferencián kiemelten foglalkoztak a Magyarország versenyképességét a nemzetközi fősodorban növelni képes projektek gondozásának különböző módjaival.

A kongresszust kiállítás kísérte, amelyen többek közt olyan spin off, – azaz mellékágon fejlődő –  projektek is bemutatkoztak, mint a Leopoly (http://leopoly.com), amely megteremtette, majd bárki számára elérhetővé tette a közösségi háromdimenziós alkotás élményét; vagy a nemzetközi on-line közvetítésben úttörő, magyar fejlesztésű USTREAM (http://ustream.tv). Az expón ilyen, szintén vadhajtású projektként mutatkozott be a győri felfedezések háza is (http://mobilis.gyor.hu), amely nap mint nap tanítja élményszerűen középiskolások százait.

Ugyanezen a reggelen, alig egy órával később az Akváriumban nyitotta meg az Mobility and Multimedia Cluster (http://mmklaszter.com/) a Techshow 2013-at, ahol idén a háromdimenziós eljárások és a startupok álltak a középpontban. A show-t ez esetben is előadássorozat kísérte, amely a cégépítés alapkérdéseitől, a 3D nyomtatás új perspektíváin át, a Magyar Innovációs Szövetség Ifjúsági Tudományos és Innovációs Tehetségkutató Verseny győzteseinek villámprezentációiig  terjedő témák mentén épült fel. A program során új keletű és beérkezett vállalkozásokkal is találkozhattak a látogatók. Itt volt az IseeQ (http://iseeq.hu), a legújabb fejvadászcég, de képviseltette magát a Nemzeti Külgazdasági Hivatal (http://hita.hu) is, akik segítségével több olyan, ma már világcégként számon tartott kezdő vállalkozás jutott ki nemzetközi kiállításokra és konferenciákra, mint például a Leopoly-val a bemutatón szintén jelen lévő Leonar3Do (http://leonar3Do.com).

Még mindig 2013. június 11-et írtunk, amikor a Design Terminálban megnyílt az első 2B3D Fesztivál. A rendezvény válaszokat keresett a szervezők központi kérdésére: Hogyan változtatja meg a jövőnket a 3D nyomtatás? Az közelmúlt legégetőbb 3D-s témái mellett – fegyvernyomtatás, gyógyászati alkalmazás, parametrikus építészet – a hely szellemének megfelelve megjelentek a téma kifejezetten design-t érintő kérdései is. Emellett a hozzáférhetőség korlátainak fokozatos eltűnését regisztrálva az expón hangsúlyt kaptak a hobby userek és a professzionális művészek szempontjai is, valamint az internetre kapcsolt 3D alkotóprogramok közösségi felhasználásának lehetőségei is.

A fenti rendezvények konklúziójaként elmondható, hogy sokan egy olyan új ipari forradalmat vizionálnak, amelynek a három fő pillére a fentiekben többször említett állandó innováció, a fiatal vállalkozások lendületbe hozása és a 3D. A 3D nyomtatás, a 3D szkennelés és minden három dimenziós eszközökkel végrehajtott tett – alkotás, gondolkodás, vizualizáció, stb. – a gőzgép és a szövőszék felfedezéséhez hasonló áttörést látszik hozni az emberiség gondolkodásában. A Leopoly  (http://leopoly.com) ezt felismerve a technikai fejlődés egyik legújabb állomását a természetét tekintve átalakuló szociális hálók korában értelmezi újra. Egy internetes közösségi alkotási platform létrehozásával új tudásátadási lehetőséget nyújt az iskolák számára az idegennek és bonyolultnak tűnő háromdimenziós alkotás tárgyában. Az ügy időszerűségét emeli ki, hogy a Leopoly programjának részeként június 16-án, vasárnap zárult pilot-verseny két hete alatt több ezer tanuló közel négyezer háromdimenziós alkotást készített. A sikernek köszönhetően a verseny ősszel folytatódik, a leopolysok a nyár folyamán pedig különböző fesztiválokon mutatják majd be a rendszert.

A startup-maratont végül a keddi Pioneer Unplugged Fesztivál zárta, ahol az európai vállalkozásfejlesztési ökoszisztéma gazdaságélénkítő lehetőségeiről és a magyarországi kezdő vállalkozások nemzetközi lehetőségeiről tartottak előadást a hazai startup világ jelentős személyiségei. A konferenciát a Prezi (http://prezi.com) előadása indította, majd a hasonló rendezvények hagyománya szerint, a Pioneer Unplugged-ot is közösségi pizzázás zárta. A sajátos kortárs zárórituálén a Google, a Magyar Telekom, a különböző befektetők, az ifjú tehetségek, a nagyvállalatok, illetve a kis- és középvállalkozói szektor meghatározó alakjai is jelen voltak.

Amennyiben az elmúlt bő egy hét tanulságait egy mondatban szeretnénk kifejezni, akkor ezt írhatnánk ide: “Kutass, alkoss gyarapíts és sikeres leszel!”
fotók:

https://www.facebook.com/media/set/?set=a.310737772394039.1073741830.303515419782941&type=3

https://www.facebook.com/media/set/?set=a.552876734750365.1073741830.138190646218978&type=3

https://www.facebook.com/media/set/?set=a.392880694166076.1073741835.341979275922885&type=3

https://www.facebook.com/media/set/?set=a.389866621134150.1073741833.341979275922885&type=3



Startupok és innováció 3D-ben

De mi is az az innováció?
Az innováció alatt egy kreatív ötletből születő folyamatot értünk, amely megvalósítja azt. A következő fő típusait különböztetjük meg: új termék bevezetése, új gyártási mód bevezetése, új piac megnyitása. A kreativitástól annyiban különbözik, hogy olyan folyamatot jelöl, amelynek egyik első állomása maga a kreativitás, vagyis az alkotóerő, új ötlet, elképzelés, koncepció, amely alapja lehet minden fejlesztésnek. Az innováció mint idegen szakkifejezés magyarosítására tett javaslat az újdonságművelés.

Mi az a 3D?
A 3D-s megjelenítés lényege ennek a mélységérzetnek a hozzáadása a hagyományos 2D képernyőhöz, végső soron arról van szó, hogy az emberi agyat „átverve” a kijelző sík felülete segítségével térbeli képet állítanak elő.

Mik azok a Startupok?
Startup alatt induló tudásintenzív vállalkozást értünk, amely kis tőke- és munkabefektetéssel is gyors növekedést produkál. Ilyen cégeknél a befektetői kockázat viszonylag nagy lehet, de a megtérülési ráta is. A startupok beindulását gyakran kockázatitőke-befektetők vagy üzleti angyalok segítik üzletrész vásárlásával.

Wednesday 19 June 2013

3D scanning egy okostelefonnal?

2014-ben jön érkezik az új csoda. A telefonnal készített képeken, minden pixel fókuszban van, és tartalmazza a térbeli mélység információit is. Így a kép bármely két pontját kijelölve, megmérhetjük azok valós távolságát egymástól. Ha a testeket, személyeket körbefotózzuk, azzal gyakorlatilag egy háromdimenziós objektumot építünk, így azt később bármikor körbejárhatjuk, vagy kinyomtathatjuk 3D-ben. Mindezt egy okostelefonnal .. :)

"Pelican images expect the first set of phones can take true 3D images using their 16 camera image array will be available from 2014."

Bővebben, videóval: http://www.3dfocus.co.uk/3d-news-2/camera-phone-that-can-take-true-3d-even-printable-images/13426

Tuesday 18 June 2013

Create your own T-1000 modell with Leopoly! :)


The T-1000 is a fictional robotic assassin and the main antagonist in Terminator 2: Judgment Day. Created by the series main antagonist Skynet, the T-1000 is a shapeshifter whose body is composed of a mimetic poly-alloy (liquid metal) body that allows it to assume the form of other objects or people of equal mass.

Cheers! and keep on sculpting: http://leopoly.com/view/?id=5124

Monday 17 June 2013

Virtuális valóság, valós félelem

Meglepő, hogy milyen intenzív érzelmet képes kiváltani egy szimulált tér, annak ellenére, hogy az alany tudatában van: ez nem a valóság. Izgatottan várjuk, hogyan fogja forradalmasítani a VR technológia a szórakoztató ipart (is)!
Bővebben, videóval: http://www.3dfocus.co.uk/3d-news-2/dont-look-down-extreme-vr-video-released/13407

Thursday 13 June 2013

Egy hétre a 3D nyomtatás fővárosa leszünk - próbáld ki te is!

Június 11 és 16 között nem csak az idén jubiláló Magyar Innovációs TechShow foglalkozik behatóan a 3D modellezéssel és nyomtatással, az ígéretes megoldások mellett ingyenes workshopokon a látogatók megismerhetik az új technikai forradalommal kecsegtető technológiát.

bővebben: http://techcorner.hu/pcworld/egy-hetre-a-3d-nyomtatas-fovarosa-leszunk-probald-ki-te-is.html

Wednesday 12 June 2013

Magyarok találták fel a virtuális gyurmát

"A virtuális tükör, az emberszkenner és a digitális gyurma a Magyar Innovációs TechShow három sztárja: a kiállítók száma alapján joggal számíthatunk arra, hogy nemsokára itthon is leugorhatunk a sarki 3D-nyomdába elkészíttetni egy egyedi telefontokot, játékfigurát vagy egy ritka alkatrészt."
bővebben: http://www.origo.hu/techbazis/20130612-itt-a-virtualis-gyurma-es-az-emberszkenner.html

Monday 10 June 2013

Hogyan futkározz a virtuális térben?

A Virtux egy olyan eszközt dob piacra, aminek segítségével egy helyben, bármilyen irányban lépkedhet/futhatsz/ugorhatsz, mintha egy 360 fokos futópad lenne. Ez a technológia lényeges kiegészítője a Virtuális Valóság  egyéb eszközeinek, ugyanis ez teszi lehetővé, hogy a szemed elé vetített 3D-s virtuális térben, lábmunkával mozoghass (játszódjon az a Battlefield 3, Half Life 2, vagy más FPS játék világában).


Forrás és videó itt: http://www.roadtovr.com/2013/06/04/virtuix-omni-kickstarter-omnidirectional-treadmill-prices-6355

Friday 7 June 2013

3DScanning 3DSculpting 3DPrinting

Kedvenc tárgyaidat bescannelheted 3D-ben, az így kapott digitális objektumot formázhatod, végül új formájában és színében kinyomtathatod! Elképesztő!

Bővebben:
http://3dprintingindustry.com/2013/06/07/makerbots-3d-digitizer-further-development-details-emerge/

Tuesday 4 June 2013

3D scannelés és nyomtatás

Hihetetlen jó videó a 3D scannelés és nyomtatásról! Ha még nem láttál nyomtatót élőben "nyomtatni", akkor mindenképp nézz rá!

3D nyomtató, azt hiszem megléptünk egy újabb szintet

Lehet vele vacsorát készíteni, ( Star Trek ) alkatrészeket pótolni, vagy teljes egészében használati tárgyakat nyomtatni, és mindezt legálisan, bárki, bárhol, bármikor. Azt hiszem ez óriási dolog. Ezzel véget lehet vetni az éhezésnek, a pazarlásnak és a szemét termelésnek. Mindent újra lehet haszonsítani, és el lehet tartósítani. Mivel az alapanyagok tartályokban vannak por formájában, - plusz olaj, víz, fűszerek stb. és egyéb szerek - ezért nem romlanak meg az élelmiszer alapúak sem, hiszen a különféle porok akár 30 év múlva is ugyanolyanok maradnak ezért elkészítve ízletesek és frissek lesznek.
A tudósok szerint, a jövőben a háztartás legfontosabb elemévé fog válni, és potom pénzért, 350 dollárét, vagyis 80 ezer forintért már hozzá lehet jutni egy egyszerűbb darabhoz. Persze ezzel nem fogjuk tudni ki nyomtatni álmaink autóját, de egy tudós szerint ez a technika lehetővé fogja tenni a jövőben az utazás és szállítás felgyorsítását, mert tulajdonképpen már csak kell egy gép ami az egyik végén szét szed, a másikon pedig összerak. Elég Stargate gyanús, mert a csillag kapu is ugyanezen elv szerint működik, szóval a sci-fi rajongók most bizonyítást nyerhetnek, köztük én is. 
Ugorjunk vissza kicsit az időben, és nézzük meg hogy jutottunk el idáig. Első körben egy brit tudós William Freese-Greene vetette papírra az elméletet, 1893-ban, de végül a gyakorlatba August Lumiere, francia mérnök ültette, 1903-ban, amikor bemutatta a Vonat érkezése című 3D-s kisfilmet. Ennek kapcsán joggal kötik őt a film feltalálásához is. Sok háborús évtizednek kellet eltelnie, mire a széles közönség számára is elérhetővé vált a 3D élménye, és ezzel párhuzamosan a 3D technológiában rejlő lehetőségek felmérése. 
Ez a technika mentett már meg csecsemőt a fulladástól, megreformálta a konyhát, amivel rengeteg szenvedést, éhezést, pazarlást és szemetelést lehet megszüntetni. Használják mindenhol, mert gyakorlatilag bármit ki lehet vele nyomtatni, ami bele fér, tehát alkatrészeire szedve bármit, persze ez függ a gép komolyságától is. Így született meg az első teljes egészében nyomtatott fegyver, aminek az elkészítésnek menetét közzé tették a neten. Persze, vannak országok, államok ahol a fegyver tartás nem engedélyezett, de ez már más téma. Egyszóval, ez mindent meg változtat, szebbé teheti, de rombolhatja is világunkat. 
Az európai rendvédelmi szervek azt nyilatkozták, hogy fokozottan figyelni fognak a nyomtatott eszközökre, és használatukra, bár egyesek szerint ez nem fog változtatni a bűnözési rátákon, mert sokáig és sokan fognak még ragaszkodni a hagyományos fegyverekhez.
Az érdekesség az, hogy ezt az egész kutatást a NASA finanszírozta. Anjan Contractor mérnök és csapata hat hónapot kapott, és 125,000 dollárt, hogy megalkossanak egy olyan eszközt, amivel képesek biztosítani az asztronauták étel és ital ellátását egy hosszabb, például egy Mars expedíció során. A szerkezetet, RepRap névre keresztelték.
Itt találkozik a sci-fi és a tudomány, amit valaki ki talál azt más megvalósítja, tehát mondhatjuk hogy a fantázia nélkülözhetetlen eleme az emberi létnek. A határ a csillagos ég, és én bízom benne, hogy az emberek vannak annyira érettek, hogy ezt ne magunk ellen, hanem a hasznunkra fordítsuk.