Tuesday 10 September 2013

The rise of a new 3D desktop scanner

DIMBODY is a 3d scanner, a digitalizer that allows you to take a physical object, and turn it into a digital 3D model on your computer.

DIMBODY is based on a triangulation between a laser plane  and a CMOS monochromatic sensor, it acquires point coordinates of an object (point cloud). The point cloud is then transformed in a 3d surface by the software and saved as a STL file. Subsequently you can print it in your 3d printer, or scale, then transform, or modify it in a CAD software. Thanks to the rotating turret DIMBODY accuracy is outstanding and  thanks to its rotating platform the scanning phase is totally automated.

Technical Specifications

5 Mpixel monocromatic CMOS sensor
red line laser 
max object size: 300 x 300 x 300mm (12x12x12 inches)
scanning time: 24 min at ULTRA resolution ( 10'000'000 points), 14 min at SUPER resolution (3'000'000 points), 8 min at NORMAL (1'000'000 points)
accuracy. +-0.1mm (ULTRA), +-0.2(SUPER) +- 0.4 (NORMAL)
USB2 

Open Source

All software, hardware and electronics components developed by us will be released as open source. Control electronic cards are based on arduino-compatible microcontroller. You can use arduino ide to modify , or to develop a completely new one.

DIMBODY believes in open source software and hardware developing. We are working on a arduino-compatible electronics, which design will be released and free.  At the end of this campaign clients could buy even only single parts, (like this arduino based control card)
At the same way control software will be released as open source, so you or the community can modify it as you like.
Communication control between DIMBODY ad pc will be published and every one can utilize personal software to manage point clouds and mesh generation

Why a rotating turret lead to a better mesh for complex models?

The rotating turret is the core value of DIMBODY. 
Without a rotating turret, if you try to scan a body like this one:
you will find that some parts like proboscis or ears will intercept the laser plane and it prevent the laser to correctly touch hidden areas. So you will have no points in that areas, and some holes in the resulting mesh.
But DIMBODY is smart, and can see things from different point of view. 

Scanning process consist of two different phases.  
In the first phase platform turns at a 10°, 15°, 20° or 30° steps, and then the turret start to take a complete scanning (100 to 400 frames), and the process is repeated until the complete rotation of the object (360°)

When all the the frames are acquired we have a lot more information than all other competitors using fixed lasers. 

Source article at: http://www.indiegogo.com/projects/dimbody-3d-desktop-scanner

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